The Science of Persuasion

A guide to understanding how people and psychology influence behavior, and how to apply these principles to content and design.

The Psychology of Persuasion

Based on the work of Robert Cialdini, these six principles are powerful tools for influencing behavior.

The 6 Principles of Influence

The Fogg Behavior Model

This model explains that for a behavior to occur, three elements must be present at the same time: Motivation, Ability, and a Trigger.

Motivation

This is the desire to perform a behavior. It's easier to tap into existing motivations than to create new ones. The three core motivators are:

Takeaway: Hope is considered the most ethical and empowering motivator.

Ability

This is how easy it is to perform a behavior. The easier the action, the more likely someone is to do it.

Takeaway: Simplifying the process (e.g., pre-filling forms, minimizing steps) is often more effective than trying to boost motivation.

Trigger

A prompt or call to action. A trigger only works when both motivation and ability are high.

Takeaway: Place hot triggers in the path of motivated users.

The Old Brain: The Decision Maker

According to neuromarketing, the "Old Brain" is the part of our brain that makes all decisions. It's primitive, emotional, and focused on survival.

6 Stimuli that Engage the Old Brain

The Selling Formula: $P \times C \times G \times OB$

This formula provides a four-step process for effective selling:

Key Design and Content Principles

This section covers how people interact with websites and what makes content memorable.

How Users View Websites

Content and Readability

Imagery and Aesthetics

Decision-Making Biases and Trust

Our choices are not purely logical. They are heavily influenced by cognitive biases and our emotions.

Cognitive Biases

Emotion and Trust